This commit is contained in:
Brooke Vibber 2023-01-22 08:20:59 -08:00
parent 335c4d2c96
commit 2e5f91a0db

110
mandel.s
View file

@ -16,6 +16,7 @@ dist = $9c ; fixed6.26: z_x^2 + z_y^2
iter = $a0 ; u8: iteration count
zoom = $a1 ; u8: zoom shift level
temp = $a2 ; u16
temp2 = $a4 ; u16
; FP registers in zero page
FR0 = $d4
@ -33,7 +34,8 @@ framebuffer_end = $a000
height = 184
half_height = height >> 1
width = 160
half_width = 160 >> 1
half_width = width >> 1
stride = width >> 2
width_ratio_3_13 = (5 << 11) ; 5/4
height_ratio_3_13 = (3 << 11) ; 5/4
@ -133,6 +135,14 @@ display_list_start:
display_list_end:
display_list_len = display_list_end - display_list_start
color_map:
.byte 0
.repeat 85
.byte 1
.byte 2
.byte 3
.endrepeat
.code
.export start
@ -228,6 +238,21 @@ display_list_len = display_list_end - display_list_start
neg 4, arg
.endmacro
.macro extend_8_16 dest, src
; clobbers A, X
; 13-15 cycles
.local positive
.local negative
ldx #0 ; 2 cyc
lda src ; 3 cyc
sta dest ; 3 cyc
bpl positive ; 2 cyc
negative:
dex ; 2 cyc
positive:
stx dest + 1 ; 3 cyc
.endmacro
; inner loop for imul16
; bitnum < 8: 25 or 41 cycles
; bitnum >= 8: 30 or 46 cycles
@ -499,6 +524,89 @@ enough:
; screen coords in signed sx,sy
; iter holds the target to use
; @todo implement
pixel_ptr = $b0
pixel_color = $b2
pixel_mask = $b3
pixel_shift = $b4
pixel_offset = $b5
; iter -> color
ldx iter
lda color_map,x
sta pixel_color
lda #(255 - 3)
sta pixel_mask
; sy -> line base address in temp
lda sy
bpl positive
negative:
; temp1 = top half
lda #.lobyte(framebuffer_top + stride * half_height)
sta pixel_ptr
lda #.hibyte(framebuffer_top + stride * half_height)
sta pixel_ptr + 1
jmp point
positive:
lda #.lobyte(framebuffer_bottom)
sta pixel_ptr
lda #.hibyte(framebuffer_bottom)
sta pixel_ptr + 1
point:
; pixel_ptr += sy * stride
; temp * 40
; = temp * 32 + temp * 8
; = (temp << 5) + (temp << 3)
extend_8_16 temp, sy
shl16 temp
shl16 temp
shl16 temp
add16 pixel_ptr, temp, temp
shl16 temp
shl16 temp
add16 pixel_ptr, temp, temp
; Ok so temp1 points to the start of the line, which is 40 bytes.
; Get the byte and bit offsets
lda sx
clc
adc #half_width
sta temp
; pixel_shift = temp & 3
; pixel_color <<= pixel_shift (shifting in zeros)
; pixel_mask <<= pixel_shift (shifting in ones)
and #3
sta pixel_shift
tax
shift_loop:
beq shift_done
asl pixel_color
sec
rol pixel_mask
dex
jmp shift_loop
shift_done:
; pixel_offset = temp >> 2
lda temp
lsr a
lsr a
sta pixel_offset
tay
; read, mask, or, write
lda (temp),y
and pixel_mask
ora pixel_color
sta (temp),y
rts
.endproc